What I Want from the Tomb Raider Reboot

The standard control setup used by many games in Lara's time was a sort of tank-like movement, wherein the "Up" button on the d-pad made your character walk forward, regardless of where the camera was pointed.  This made completing jumping segments (of which there were many) very difficult.  If your aim was even slightly off center, Lara couldn't grab the ledge (there was even a dedicated button for ledge-grabbing) and you would miss the jump entirely.  Judging by the gameplay footage unveiled at E3, I'm not entirely confident that the platforming has been brought up to the level of, say, Uncharted, which is the game it will likely be compared to.  Watching Lara leap across 40 foot chasms (while supposedly injured, no less) is a bit much, and hopefully will be dialed down to significantly more realistic proportions by the game’s 2012 release.

Speaking of proportions, I am staunchly in favor of Lara’s new look.  I hope there is a serious effort to keep Lara modest; she should be a strong-but-vulnerable action hero, not a pinup.

In terms of story, Uncharted has revealed in gamers a varying acceptance of the supernatural.  Despite receiving numerous perfect review scores and Game of the Year awards, I've never heard a passionate defense for the monsters in either game.  Indiana Jones and the Kingdom of the Crystal Skull is another example: it was ridiculed for its alien skull mythology (well, and for nuclear-bomb-propelled refrigerators).  Needless to say, it's probably best if Crystal Dynamics keeps Lara's narrative at least mostly rooted in reality.

The action has great potential to innovate and take Lara's adventure in new directions.  Too many games basically allow for shooting enemies in two places: Head or Other.  There have been many indications of Lara sustaining injuries, so the game should communicate that same sort of human vulnerability with her enemies.  Assuming there will be human enemies (more on that later), an arrow through the leg should cause completely different reactions than one through the neck or chest.  Goldeneye did it in 1997 , but suddenly we don't have the technology?  Let's get it together, entire gaming industry .

Speaking of the bow, I want that bow and arrow to become the embodiment of Lara Croft.  It's a perfect analogue for the character she should become; a bow and arrow is methodical, deliberate, and fragile.  Each shot is important; each arrow a precious lifeline to survival.  Imagining the sound of the bowstring, followed by a tense moment before impact is super appealing to me.  An assault rifle or rocket launcher erases any illusion that your character is in danger, but a bow makes you plan and think about every conflict, no matter how minor.

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What I Want from the Tomb Raider Reboot
What I Want from the Tomb Raider Reboot

The first Tomb Raider has not aged well. Its reboot is coming in a time where many of the issues that plagued early PS1 games have been fixed. But Crystal Dynamics' upcoming Tomb Raider reboot needs to take the beloved character and build a game worthy



Tomb Raider E3 2011 Preview
Tomb Raider E3 2011 Preview

Before Crystal Dynamics' new Tomb Raider, few would have associated Lara Croft with the survival horror genre. With the new game, one of the most recognizable ladies in gaming goes through another reboot, following the studios' successful digital title



Which Hair Products Would Lara Croft Use?

By ChuckG Guest Blogger(view all posts by ChuckG) Lara Croft is a tomb raider. She is fearless in her quests. Croft will enter the most hazardous tombs and ruins without hesitation. However, as a woman and an aristocrat at that, she likes to keep up



E3 2011: Tomb Raider Preview
E3 2011: Tomb Raider Preview

Probably not the best way to start up a preview of a Tomb Raider game, that, but it's true. Despite a few exceptions, I cannot abide the bleedin' Tomb Raider series. After the first couple of games the phenomenal sense of place vanished and the puzzles



E3: Lara Croft Gets a 'Tomb Raider' Video Game Reboot
E3: Lara Croft Gets a 'Tomb Raider' Video Game Reboot

Just as Hollywood is giving Lara Croft a big-screen reboot, developer Crystal Dynamics is introducing a very young Lara Croft on her very first adventure in Tomb Raider. The new game for Xbox 360, PlayStation 3 and PC will ship in fall 2012,




Tomb Raider

Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a frightened young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold. Download the Turning Point trailer to see the beginning of Lara’s epic adventure. Tomb Raider © Square Enix Ltd. Square Enix and the Square Enix logo are registered trademarks of Square Enix Holdings Co., Ltd. Lara Croft, Tomb Raider, Crystal Dynamics, the Crystal Dynamics logo, Eidos, and the Eidos logo are trademarks of Square Enix Ltd. "PlayStation" and the "PS" Family logo are registered trademarks and "PS3" and the PlayStation Network logo are trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of The Microsoft Group of companies and are used under license from Microsoft. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. All rights reserved.


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PAJ, a journal of performance and art

PAJ, a journal of performance and art

Screenshot from the Tomb Raider Trilogy "Starring Lara Croft." www.tombraider. com ©2001 Core Design Ltd. Published by Eidos Interactive Ltd. Photo: Courtesy ...

Popular Mechanics

Popular Mechanics

Retails for $49.99. www.eagames.com Lara Croft Tomb Raider: The Angel Of Darkness (PS2, PC) Lara Croft is still the world's ultimate Tomb Raider in the ...

Maximum PC

Maximum PC

VERDICTIZED Tomb Raider: Legend Easily the best outing Lara Croft has had this century While it's certainly not going to revolutionize third-person action ...

Boot

Boot

Tomb Raider II More of the same With Tomb Raider II, Core Lesson 3: 2D Design made a ... Tomb Raider II has the same lame-ass 2D sprites, pathetic camera ...

PC magazine, the independent guide to IBM-standard personal computing

PC magazine, the independent guide to IBM-standard personal computing

Tomb Raider: Angel of Darkness The latest installment to the Tomb Raider universe delivers new features, terrific graphics, and an engaging storyline. ...

Everyday Note Directory


Tomb Raider
Official site for the video game series Tomb Raider. Site includes trailers, screenshots, system requirements, a Lara Croft profile, and more.

Lara Croft Tomb Raider: The Cradle of Life
Official site of the film Lara Croft Tomb Raider: The Cradle of Life starring Angelina Jolie. Includes movie synopsis, photos, and trailers.

Wikipedia: Tomb Raider
User-created article about the video game series Tomb Raider. Includes game storyline, character profiles, trivia, and links.

Lara Croft: Tomb Raider (2001) - IMDb
Cast/character credits, quotes, user reviews, and production details about the 2001 movie Tomb Raider. Directed by Simon West.

Tomb Raider Chronicles inc.
With news, screenshots, video clips, trailers, message boards, and more on the Tomb Raider video game series and films.